As the party and Finkle approach the cave, there is a shallow river running out from the cave. Upon investigation, the party sees there is a lookout post with more goblins. Upon listening to the goblins the party hears, “Now if the berries are too tart, add a bit of confectioners sugar,” from one of the goblins.

Entering the Cave

To the right there is a dank chamber with three chained wolves, and a a steep fischer. There are steep, uneven stone steps leading down into the chamber. The wolves are chained to iron rods in the stalagmites.

The cave is complete darkness past the first twenty or so feet. The terrain becomes more rubble-like and difficult.

As the party explores, they notice they can go west up an embankment, small hill, climb up rocks along some of the walls, and ahead, there is a rope bridge, 20ft above with a goblin pacing.

Up the Hill

The party attempts to go up the hill where they encounter a snake. Captain Whitebeard kills the snake.

The Chamber at the top of the Hill

The party continues up the small hill to find a chamber. There are:

  • Four Goblins
  • Two Bosses
  • Hallwinter tied up along a wall.
  • Ten foot wall with goblins on them

Battle

  • Kavren Ashscale does big wounds the first boss
  • Captain Whitebeard moves in, kills a goblin, sets Sildar free. Need to finish the rest
  • Naiv goes to throw spear at the boss, but misses. Spear is next to the boss on the floor.
  • Henri Laurent kills the goblin boss
  • Tom Finkle does 4 damage to regular goblin
    • Finkle down to 4
  • Naiv kills hurt goblin
    • (Throw oil, light)
  • Kavren takes out the injured
  • Naiv tries to break out Sildar. Fails
  • Finkle does 4 damage to goblin
  • Kavren blasts the boss for 7
  • CptWB has 3rd save, stable with one hit point.
  • Naiv tries the lock again and fails.
  • Henri kills the regular goblin
  • Finkle kills goblin
  • Boss 7, Liam kills

Rescuing Sildar Hallwinter

Transclude of DragonDeez.base